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March 7, 2019

Pick me, pick me

  The science of using collectibles in gamification.

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February 19, 2019

Is this gamification’s endgame?

  For as long as gamification has been around, experts have been predicting its demise. Instead of planning a funeral, we propose a reboot. Move over gamification. Hello Motivational Design.

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February 14, 2019

Why narrative is gamification's secret learning weapon

The power of narrative in gamification 

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January 24, 2019

Permission to board

Employee onboarding doesn’t get the attention it deserves at most organisations.

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January 10, 2019

Gamification show and tell

Where are you with gamification? Just getting going, researching your options, or still wondering how it works and what it can do for your business? 

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December 19, 2018

A new take on gamification

Gamification is evolving, as ever more research on motivation creates a broader reference for more purposeful, effective design. So, let’s call gamification for what it is: motivational design.

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December 13, 2018

7 interesting questions and helpful answers about gamification

Gamification is not exactly a household word just yet, but awareness of the discipline is growing as more organisations get it right and experience the benefits of a human-focused solution to...

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November 20, 2018

Make better leaders and have fun doing it

Gone are the days of dictators and autocrats in the workplace. These days, successful leadership is about working together and allowing all voices to be heard. Such skills are remarkably...

Killer gamification takes no prisoners
November 8, 2018

Killer gamification takes no prisoners

If you’re lucky enough to employ a highly-motivated pack of aggressive sales hounds, you may feel that gamification has nothing to offer your business. In truth, you couldn’t be more wrong. Read...

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October 18, 2018

Gamification fast facts

By 2023, the global gamification market is predicted to reach 19.39 billion dollars.

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August 31, 2018

Gamification five ways

If you still can’t quite get your head around games, game design, gamification, and what any of it has to do with your business, you’re missing a big opportunity to add huge value. Let’s review.

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May 3, 2018

Know the player, know the game

The six player types, which were initially developed using the Bartles model in 1996 and then refined by Marczewski in 2015 form a vital part of the key messages found throughout our blog.

gamify elearning
April 25, 2018

Make your e-learning system more effective through intelligent gamification

The attractiveness of e-learning is unmistakable and may become the only way education is consumed in the future. Effectiveness is multiplied when a well-designed layer of gamification is applied.

improve organizational performance
April 9, 2018

Fun vs performance

Companies of today need to be relevant, innovative, high performing and customer centric. To achieve this they need to ensure they have clearly defined objectives and are able to engage with staff...

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April 4, 2018

Does gamification really enhance employee performance?

Businesses continue to look for ways in which their employees may become more effective. This is often bundled with a desire for more engagement and it all boils down to a workforce that is more...